![]() The creatives who spoke with Schreier pointed to a mismanagement of the project, as there was no clear direction in its concept. However, not everyone at the studio was enthusiastic about the idea, as the company's hallmark was immersive sims. Thus, popular Bethesda franchises adopted the model and the Arkane Austin team came up with the idea for Redfall: a shooter with vampires that would include microtransactions for cosmetic content. According to Schreier, the company asked all its studios to move closer to games as a service, as it wanted products that could be monetized beyond launch. The creation of Redfall began in 2018, a year in which ZeniMax was already in negotiations for its sale. Redfall was destined to fail due to mismanagement This to turn it into a single-player, but nothing happened. The report reveals that even the creatives had hopes that Xbox and Microsoft would cancel or restart the project after the ZeniMax and Bethesda buyout. The shooter was plagued with problems of all kinds, starting with the developers not wanting to make a multiplayer title. Jason Schreier, a journalist for Bloomberg, did an investigation into the game's development and, in short, revealed that it was a disaster from the start. Redfall launches May 2 on Xbox Series X, PC, and Xbox Game Pass.Redfall is one of the biggest disasters of the year and now we know the reasons why. Microsoft has denied any intent of this motion, though publishers such as PlayStation will no doubt use this Redfall revelation as an example of what “could happen”, strong evidence to present to any judges unaware of the realities of the industry. It should be noted that Microsoft is currently bitterly embroiled in legal battles over its proposed purchase of Activision Blizzard, the main concern by opponents being the possibility that Microsoft might make some of Activision’s biggest franchises - such as Call of Duty - Xbox exclusive brands. Smith also points to Xbox Game Pass’ 30 million subscribers as a solid install base for the multiplayer-focused shooter, which will hopefully provide Redfall with a ready-made community of players. Smith notes that he thinks it was a good idea, with the dropping of Redfall on PS5 allowing the studio to focus on one less platform and add further polish to the project. ![]()
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